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So I have a player on my #Minetest server that is reportedly stuck in a dead state with no option to respawn. Is there a way to manually force a respawn for them?
#Luanti
in reply to Jonathan Lamothe

For undead players the command /killme can work or from the admin /kill <playername> or maybe /hp <playername> 0
in reply to Jonathan Lamothe

I tried using /kill and it said "player is already dead". I'll try the /hp one though.
in reply to Jonathan Lamothe

Are both the server and the client on a recent Luanti version? If so I would have expected this bug to be fixed.

There is a Lua API function called player:respawn(), but it is not directly accessible via a chatcommand. Something like //lua core.get_player_by_name"<playername>":respawn() should work if you have WorldEdit installed and they are online. /killme and /hp are also worth a shot as Dirk pointed out.

Unknown parent

Jonathan Lamothe
@πŸ…ΎπŸ…½πŸ†ˆπŸ†‡ They were teleportable but would remain dead even when teleported. I eventually wrote a custom mod so that they could type /respawn to manually revive themselves if they didn't get the respawn dialog.
in reply to Jonathan Lamothe

Yes, I realized this when re-reading you, apart from the fact that he recreates an account, I don't see what you can do to get the player out of this situation.

This is a bug that I've never had and I don't know how to change it, sorry.

Maybe forcing the respawn will be enough, I hope so anyway.

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