Skip to main content


Hey #Unix folks recommend me your favorite games that can run in the terminal that aren't:

1) the most basic boring arcade stuff like snake or missile command

2) roguelikes/dungeon crawlers (love em but there's no lack of those)

3) chess, backgammon, etc., more meaty board games sure but there's already a million easy to find ways to play chess in a terminal

edit: 4) IF, I know where to find plenty of that, forgot this one

This is for my machine with no gui so when I say terminal I mean terminal not just like "text based and looks like it'd be in a terminal maybe".

#terminal #tui #linux

This entry was edited (1 year ago)

Jonathan Lamothe reshared this.

in reply to lori

Have you investigated interactive fiction? The game that has stuck with me as a good introduction to the medium was Photopia: en.wikipedia.org/wiki/Photopia

There are likely many other on-ramps to text adventures, probably newer and better games, but I just thought that one had pretty colors 😉

in reply to Nelson Chu Pavlosky

@skyfaller I've played a decent amount of IF! I probably should have put that in the list too as stuff I'm covered on lol
in reply to lori

@skyfaller I haven't tried it yet, but I have been meaning to try out VMS Empire.

I have a few other possible recommendations for you in my bookmarks, I am looking through them now...

in reply to Ramin Honary

@skyfaller
Oh shit, I just realized, VMS Empire is maintained by Eric S. Raymond. It may not be the most ethical game to play. That or the community around it is probably as toxic as he is.

Let me try to find a fork of it...

This entry was edited (1 year ago)
in reply to Ramin Honary

@ramin_hal9001 @skyfaller well empire i think is at least a game that has been reimplemented by a thousand people for modern machines
in reply to lori

@skyfaller N
Thanks to you, I now realize there seems to be a dearth of good TUI-based turn-based strategy games and simulator games. This needs to change.

  • I found a Magic-the-Gathering like TUI game on github, might be worth a try.
  • There is a 2D TUI-based portal-like game.
  • XorCurses looks like a Rogue-like but apparently it is not.
  • Intricacy is a turn-based puzzle game implented in Haskell and can has a TUI version.
  • Now that I think about it, there are quite a few turn-based strategy games, or FreeCiv-like games, that have very rudimentary graphics and could probably be more easily implemented as a TUI games.
in reply to Ramin Honary

@ramin_hal9001 @skyfaller seriously I'm sitting here thinking I need to start designing my own terminal games along the lines of the Oregon Trails or Lemonade Stands of the world, but with more depth because it's 2023
in reply to lori

I've had writing a Kingdom of Loathing/Fallen London style game on my to do list for years. And I wanted it text mode so I could play via SSH at work.

@ramin_hal9001 @skyfaller

in reply to lori

I've been finding solace in Boggle, though the computer totally kicks my butt at it.
in reply to Craig Maloney ☕

@craigmaloney oh yeah I did add Mille Borne, I haven't played it yet but I've heard people say that Monster Maker (an 80s Japanese card game I have) is similar in the sense of trying to play distance cards to the right length and stopping other people from progressing. Just with a little more Gandalf (who in later printings got renamed to Gandawulf), so I've always meant to try that game digital or otherwise.
in reply to lori

XorCurses - github.com/jwm-art-net/XorCurs…
Greed - catb.org/~esr/greed/
CurseofWar - a-nikolaev.github.io/curseofwa…
Liberal Crime Squad - lcs.wikidot.com/start
StarLanes - github.com/mmpub/StarLanes
chroma - level7.org.uk/chroma/
pokete - lxgr-linux.github.io/pokete/

There are a few different tetris, pacman and sokoban clones.

in reply to lori

Also man I would absolutely love more like...turn based management sim kinda games, I'm looking for a good port of Oregon Trail for Unix terminals, and I've been enjoying checking out more evolved games that came out of Hammurabi, so games like this I would love recs for. I assume there's some form of Lemonade Stand out there too if I look. Gimme all the business/city sims you can.
in reply to lori

I believe old versions of Dwarf Fortress have an ncurses mode which runs in the terminal. Dont think its supported anymore on the steam/itch release though, sadly.

(I hope DF doesn't count as a roguelike or dungeon crawler 😀 )

in reply to crab

@operand I should look into that, I've played an absurd amount of hours of DF but I've never played it in a terminal so it'd be a fun thing to check out
@crab
in reply to lori

I think it's as simple as setting [PRINT_MODE:TEXT] in init.txt
in reply to lori

github.com/wimpysworld/antsy-a… - a 60fps retro vertical shooter, which runs in the terminal, and written in bash 😀
in reply to lori

Super Star Trek (although the version you get in modern Linux is unrecognizable to me personally), and text adventure / interactive fiction games like Colossal Cave Adventure and Zork.
in reply to lori

check out “Richard’s play by email server” for a variety of meaty modern abstract (and some less abstract) games that can be represented textually, such as the GIPF series.
in reply to lori

The way you are asking you probably know about bsdgames, but I wanted to specifically recommend hunt from there as a multiplayer shooter. Surprizingly fun for what it is. Only works in multiplayer though.
in reply to timorl

@timorl I grabbed it but haven't looked at everything in there, I'm also working on a pubnix for some local folks though and thought about putting it on there since I know it's on a lot of pubnix servers
in reply to lori

Back in the day, I played a lot of 'atc' (Air Traffic Control).
in reply to lori

@lori SDF has a pretty extensive list of games, though, I think most of them fall into the list of categories you've excluded.
@lori
in reply to lori

WeeHours LPMud is telnet weehours.net 2000. Fork of AfterHours which is now gone, running basically non-stop since 1991. Ofc there's no shortage of MUDs/MUCKs/MOOs etc.
in reply to lori

I think I have this in acceptable condition for someone else to try it... git.sr.ht/~rlonstein/wordwhiz-…

A rewrite of a little word tile game I first wrote in 2011 inspired by the Wordsmith game in my first Tivo.

in reply to lori

exceptionally cursed but: I once hacked a ncurses TUI display mode into a Gameboy emulator, using half-height unicode blocks to get 2 square-ish pixels per text character. worked badly, but worked nonetheless

unfortunately I don’t think I still have a copy I can share, but if you have the time and the know how it is both possible and very funny

Jonathan Lamothe reshared this.

in reply to joshie 🏳️‍🌈

@joshie 🏳️‍🌈 badly or not, the fact that it woked at all is pretty impressive. If you should happen to find it kicking around on a drive somewhere, I'd love to see it in action.
in reply to lori

There's some: linuxlinks.com/ASCIIGames/
in reply to lori

you might already know this, but if you're a Dwarf Fortress fan (or interested in trying it out), it has a curses mode!
in reply to Jonathan Lamothe

are you certain? It could last I checked!

[PRINT_MODE:TEXT] in data/init/init.txt

This entry was edited (1 year ago)
in reply to via unreachable

@via unreachable The one in the Debian repositories can't. It looks like ASCII (actually CP437) but they're weirdly graphical tiles.
in reply to via unreachable

@via unreachable I didn't have an init folder under data. I added it and got the following when I launched it, I got the following error:

Display not found and PRINT_MODE not set to TEXT, aborting.
in reply to Jonathan Lamothe

@me it looks like Debian moved stuff around; try editing /usr/share/games/dwarf-fortress/gamedata/data/init/init.txt

Change [PRINT_MODE:2D] to [PRINT_MODE:TEXT], and you should get curses output.

This website uses cookies. If you continue browsing this website, you agree to the usage of cookies.