So, I think I might be a nerd.
@SDF.ORG is running a BBS called bitzone. On this BBS they have a door game called LORD (League of the Rare Dragoon (not to be confused with Legend of the Red Dragon, of which it is clearly a knock-off)).
The fact that I'm playing this game in the first place is kind of nerdy, but wait, there's more.
In said game you have a character with various stats. One of these stats is "charm", which seems to get you discounts in the shops. Unfortunately, there's nothing to say exactly how this relationship works. So I've decided to try to reverse-engineer it with #emacs #org-mode.
I've created a table to track my purchases. It tracks my charm at the time of purchase, the list price for the item, and the price I actually paid. There's also an additional colum that calculates the actual discount, but that's trivial.
Anyhoot, I'm adding some code to this file that reads the values in the table and computes the simplest polynomial function that satisfies the equation:
$$price_{actual}=f(charm,price_{list})$$
This is done with the aim of predicting how much I'd actually spend on an item before actually buying it. It of course assumes that the equation being used is a polynomial equation, but I'm hoping it'll at least be able to approximate with a large enough set of data points.
Am I doing this because it's reasonable?
No.
I'm doing it because it's an interesting challenge... and I'm a nerd.
CC: @tob
Jonathan Lamothe
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