If I had a dollar for every time I tried to erase something in #krita that turned out to me a smudge on my screen... I would have a few bucks.
Also, I should probably clean my screen.
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If I had a dollar for every time I tried to erase something in #krita that turned out to me a smudge on my screen... I would have a few bucks.
Also, I should probably clean my screen.
like this
Hey fedi,
I want to do some experimentation with #sixels. What's the simplest graphics format that I can export from #krita that I can then write a tool to convert into the sixel format?
My naïve guess would be bitmap, but knowing the formats of that era, I'm willing to bet there are at least a half dozen different incompatible .bmp formats.
Been doing some more drawing practice in #Krita. Trying to get better at drawing the things that are in my head rather than just recreating things I can see. I've recently discovered the lquify tool. It's really nice for nudging my line work into the shape I actually wanted it, but it feels like a cheat.
Then again, if I limit myself to what I could have done with physical media, I suppose I should also forego layers and undo—which I'm absolutely not going to do. I guess there's nothing wrong with using the tools available to me. I just don't want it to become too much of a crutch.
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Jonathan Lamothe
in reply to Jonathan Lamothe • •So yeah, I was right about the technical debt present in .bmp, but all is not yet lost. I have a solution.
It turns out that GIMP supports exporting to the QOI format, which is actually pretty reasonable. It's an extra step, but hey, whatever works.