So I have a player on my #Minetest server that is reportedly stuck in a dead state with no option to respawn. Is there a way to manually force a respawn for them? #Luanti
Are both the server and the client on a recent Luanti version? If so I would have expected this bug to be fixed.
There is a Lua API function called player:respawn(), but it is not directly accessible via a chatcommand. Something like //lua core.get_player_by_name"<playername>":respawn() should work if you have WorldEdit installed and they are online. /killme and /hp are also worth a shot as Dirk pointed out.
Dirkfried
in reply to Jonathan Lamothe • • •Jonathan Lamothe
in reply to Jonathan Lamothe • •/kill
and it said "player is already dead". I'll try the/hp
one though.Lars
in reply to Jonathan Lamothe • • •Are both the server and the client on a recent Luanti version? If so I would have expected this bug to be fixed.
There is a Lua API function called player:respawn(), but it is not directly accessible via a chatcommand. Something like //lua core.get_player_by_name"<playername>":respawn() should work if you have WorldEdit installed and they are online. /killme and /hp are also worth a shot as Dirk pointed out.
Jonathan Lamothe
in reply to Lars • •