So my project where I'm trying to reverse engineer the charm stat in @SDF.ORG's Legion of the Rare Dragoon game has had some progress and some setbacks. I'm keeping a record of my in-game "purchases" along with my charm stat at the time to see how my charm affects my discount rate. I'm then building a table to try to project an estimated discount rate at various different charm levels.
Where I've succeeded: being able to automatically compute an equation that perfectly fits the collected data.
Where I've failed: The resulting discount table looks reasonable up until it gets to charm levels larger than the ones I've already recorded. Then it gets real whacky real quick.
I'm hoping that as I gather more data points, I'll end up with better predictions.
Edit: Here's the calculated table: codeberg.org/jlamothe/lord-cha…
Sean Riley reshared this.
![Is there a way of writing the expression<br>\[ \sum_{n=1}^m f(n) \]<br>in a way that omits the term where $n=a$?</p><p>I know it could be written as<br>\[ \left( \sum_{n=1}^m f(n) \right) - f(a) \]<br>but this doesn't work when $f(a)$ is undefined. Is there a way of writing the expression<br>\[ \sum_{n=1}^m f(n) \]<br>in a way that omits the term where $n=a$?</p><p>I know it could be written as<br>\[ \left( \sum_{n=1}^m f(n) \right) - f(a) \]<br>but this doesn't work when $f(a)$ is undefined.](https://social.jlamothe.net/photo/13528377976a61653463c9a386467268-1.png)
Isaac Kuo
in reply to Jonathan Lamothe • • •If people don't specify exactly what sort of AI they mean, I just take it as read that they're specifically talking about LLM (text, computer code) and Stable Diffusion (art).
Same thing with "crypto". If they don't specify exactly what they mean, I just take it as read that it's block-chain garbage.
Jonathan Lamothe likes this.
Jonathan Lamothe
in reply to Isaac Kuo • •Isaac Kuo likes this.